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©2006-2009 ~Morgorth
:iconmorgorth:

Artist's Comments

Vampire WArs RPG-RTS game idea~ Deathmaul zombies!~

aight,Deathmauls are sorta like large abomination specially handcrafted by the dark smiths from many dead parts of diferent origins,givng them the brutish,grotesque look.Their strength are much more fearsome than normal zombies,and they retain a little part of their intelligence(but still limited to their masters' commands).
Deathmauls are grafted with large bones and piercing parts of animals and creatures most of the time,to be used as lethal natural weaponry,these hulks can also take quite a beating before being put down....again.
They attack like how their names implies-recklessly stabbing and mauling with their deformed arms on their enemies,and even warriors in armor are torn apart occasionally.

Dreadjim2006

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:iconkratilim:
This one realy catches my eye. The mere feeling of horror you create by the lighting and the off proportions is great. Nice work! :+fav:
:iconradical-soul:
Looks like your studies of lighting paid off. Nice work.
:iconwillman3:
......soooo....badass.... I would hate to come upon one of those in a resident evil situation.... why cant resident eveil have something that badass? Prob casue they dont have your mad skills man. You just gave me a new idea for a creature in my game. I thank you and will take this artwork and of course give you credit. I have to. If I dont i will hate myself lol.

--
"In heaven there are angels, in Hell there are demons, and on Earth there is me."

"To get to Heaven. One must first travel through Hell"

98% of teenagers do or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this in your sig
:iconmorgorth:
hehe~thanks man,u flatter me too much dude;)~lol~where's ur game idea?startin?or forimin up webby and all that?!

--
Dread/Morgorth-"We are One and the same..."Where dark Kreations lie;and Strange fantasy revolves!~"
"Be a Cause,not an effect,your destiny is yours truly to direct, avoid falling into the average-ness of mankind,and instead strive to be one of the Greats
:iconwillman3:
I have, as of yet, not gotten a website set up on it. I am still doing the basework on the whole idea and it would be pointless to make a website with no information. However I suppose I should get something set up to which people can suggest things that would be interesting in the game. Creatures, jobs, scenarios, what have you. Like I said atm i am making the Creature guide to the game. As I have the stats somewhat woked out and will fix down the road. What I need is pictures to make the Crature guide stand out more. Cant have it all be text you know. Gotta have awsome pictures to keep the reader interested. I have the usual things, Undead cant be hurt by normal weapons on that made of silver or magic, Monster resistances, and you should see how many Golems I have come up with. Seeing as Golems are man-made using certain materials (according to most RPG games) There are no Name based creatures as I feel that the player can do that on their own and do not need that (with the exception of gods and such as there is only one of them and not a dozen or so). Even better the gods are not the hardest creatures in the game. that is to be revealed later down the road in a later version. Why am I telling you all this, I do not know, I just love the idea and want to talk about it. It is deffinatly different as it is modern day time, but there is magic. So you would have cars, planes, aircraft, and so on. I am woundering how far I can take this game.

--
"In heaven there are angels, in Hell there are demons, and on Earth there is me."

"To get to Heaven. One must first travel through Hell"

98% of teenagers do or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this in your sig
:iconmorgorth:
whoa~i can see ur immense enthu about tis pro dude~;) keep it up tats wat i would say~

--
Dread/Morgorth-"We are One and the same..."Where dark Kreations lie;and Strange fantasy revolves!~"
"Be a Cause,not an effect,your destiny is yours truly to direct, avoid falling into the average-ness of mankind,and instead strive to be one of the Greats

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August 26, 2006
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